<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>wasm on My technical gists</title><link>https://dmachard.github.io/tags/wasm/</link><description>Recent content in wasm on My technical gists</description><generator>Hugo -- gohugo.io</generator><language>en-US</language><lastBuildDate>Mon, 25 May 2026 00:00:00 +0200</lastBuildDate><atom:link href="https://dmachard.github.io/tags/wasm/index.xml" rel="self" type="application/rss+xml"/><item><title>High-Performance Rubik's Cube Solver with Rust, WebAssembly &amp; Three.js</title><link>https://dmachard.github.io/posts/0072-rubiks-cube-solver-wasm/</link><pubDate>Mon, 25 May 2026 00:00:00 +0200</pubDate><guid>https://dmachard.github.io/posts/0072-rubiks-cube-solver-wasm/</guid><description>How I built an interactive 3D Rubik&amp;rsquo;s Cube solver combining a Rust-powered Kociemba algorithm with hardware-accelerated WebGL rendering.</description></item></channel></rss>